![]() ![]() Interestingly, the majority of people who read Darkest Tales think it is all made up and a jolly good read it is too! Of course, though, there are those in the know and they take it all very seriously. The first floor is the home of those that deal with all the ‘non-fiction’ articles that abound the publication. There is lobby area where the managerial secretary sits when she’s not attending Curtis’ needs. The third floor, where Ophelia starts with Eunice, is home to the managers, each with their own office. The offices are large and mostly open plan. I decided that she would have first done this during the interview stage and so she was more receptive this time, again, I’m not going to reveal the reasons behind this just now, as at some point in the future it will all get revealed. Keeper’s note – You’ve probably guessed what just happened even if Ophelia didn’t (Yasmin in did but kept playing in character) – Eunice briefly hypnotised Ophelia. After what seems to be a brief moment, Ophelia shudders and realises that Eunice has risen and spoken to her – time for the tour of the building. In part that’s exactly what it’s for and is a way form me to replenish her sanity, but it also has a more sinister use, but I’m not going to reveal that just yet.Įunice, taking the contract back and filing it to be copied, sits back, stares with her piercing eyes at Ophelia and starts tapping her finger, rhythmically on the desk. And then there’s clause 9, consent to regular hypnosis to aid well-being. The employee’s clause 7, dealing with the handing over of anything out of the ordinary, should at some point get Ophelia wondering why that is. Keeper note – The contract plays an important part in the build-up phase of the campaign, and you may be able to pick out the two clauses that will steer it in the right direction. ![]() She may well be the deciding factor when it comes to the success or defeat of the campaign as a whole. Keeper’s note – Eunice is an interesting person and I’ve built up quite a backstory for her. She then hands her a contract to sign, which Ophelia reads quickly through and signs, no questions asked she seems quite happy. Straight down to business, she re-iterates a few things that were mentioned in the interview stage for the job and checks on Ophelia’s understanding of the role she is to play there. She’s also a straight talker, telling it like it is, except when she has some ulterior motive. Eunice is the Editor-in-chief and deals with the everyday running of the place – Curtis is rarely to be seen but is most definitely the powerhouse behind the publication.Įunice is a superb businesswoman in her own right and has tremendous insight into what’s going on in and around the office. On arrival at the Darkest Tales, she is taken to meet Eunice Ripley, the daughter of wealthy businessman and collector of antiquity, Curtis Ripley. Ophelia gets a new job and signs a contract. I realised about half-way through writing this, though, that I shouldn’t have tried doing it all in one post, but rather split it into sessions, hence it’s a wee bit lengthy – sorry about that! Remembering everything, even with the copious notes I took, was also something of an issue, but anyway, it is what it is.Īfter Yasmin’s character met an untimely demise in the first scenario, her next, Ophelia Swanson, begins this episode taking up a new job in the offices of the Darkest Tales, a publication covering all matters of the occult. Things went much better, as I’m starting to get back into the rhythm of running a game again and the pace was considerable faster. Though I’ve written the campaign myself, familiarity with the CofC rules was the decider to include some published scenarios, especially to start off with, and I think it paid off. All rights reserved.The second scenario in our Call of Cthulhu campaign was another pre-written one, The Haunting, taken from the Quick-Start rules. The Haunting Walkthrough Map is ©2019 Chaosium Inc. The Haunting Walkthrough Map is now available as wall art at Chaosium's Redbubble store: Sandy Petersen's ‘The Haunting’ has been in every edition of the game, and is currently available in the Call of Cthulhu 7th Edition Quickstart Rules. This map follows the doomed path countless Investigators – perhaps even yourselves – have taken since Call of Cthulhu was first published in 1981. But did you know Mockman’s also a huge Call of Cthulhu fan?įor his latest walkthrough, Jason has visited the infamous Corbitt house, setting of the classic Call of Cthulhu scenario ‘The Haunting’. You may have seen his popular series of walkthrough maps of classic Dungeons & Dragons modules ('Expedition to the Barrier Peaks', 'Tomb of Horrors', etc), enabling you to trace every step of the adventure. ![]() Jason Thompson aka Mockman is a comic artist and illustrator, well known to RPG circles. ![]()
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